DEVELOPMENT LOG
Welcome to the blog! Check here for infrequent updates about what I’m working on.
2D Patched Conics with Optional SOI Smoothing
Wherein we discuss some procedures and pitfalls to do with orbital simulation
Back in the Saddle!
We’re back! I took quite a hiatus there, sorry about that…
Development Blitz!
Catching up on a lot of changes since the last blog.
Early Nauts
Making the first steps towards Nauts as independent entites.
First Post
Too much to sum up!